At long last, another episode, and a long-winded one at that! These session report & feedback shows are supposed to be easier episodes for me to bang out--I need to remember that! Doing them more often will work through the response backlog and make them easier & shorter. We'll see how well I do at remembering that... :-)
In addition to a lot of great comments about past shows, I talk about two games I've played recently (two games which couldn't be more different). The first is an old "beer & pretzels" card game themed around ice hockey, Slapshot, only I was playing a geek retheming by fan Kwanchai Moriya called Super Slapshot, using a deck of cards made with Artscow. The other title is a brand new game, Martin Wallace's deep game of the spread of the industrial revolution, Age of Industry. This is a reworking of the earlier title--and huge favorite of mine--Brass.
How do I feel about AoI compared to Brass? You'll have to listen to the show for a full discussion. In a nutshell, though, I felt AoI didn't offer enough of an alternative (especially a quicker, easier alternative) to prefer it over the intense history that takes place in Brass. In fact, it was the trigger to finally make me order my own copy of Brass. I really hope the online or iPhone implementation rumors for AoI prove true, because I would love to explore it as deeply as those formats would allow.